-
- GMChristine
- Administrator
-
- Posts: 3165
- Joined: 27 Apr 2001, 8:00 pm
22 Aug 2012, 7:22 pm
Westeros 1 - Mustering
In turn order, players muster new units in every one of their areas containing a Castle or Stronghold.
Westeros 2 - Game of Thrones
Each player collects one Power token for each power icon present in areas he controls. Each player also collects one Power token for each friendly port containing a Ship (as long as there are no enemy Ships in the adjacent sea area).
Westeros 3 - Web of Lies - Wildlings Advance
Players cannot assign Support orders during the upcoming Planning Phase (including their Special Support Order).
------------
Westeros 1 - Mustering
In turn order, players muster new units in every one of their areas containing a Castle or Stronghold.
Tyrell (3,2,2)
S - Highgarden, Oldtown
Highgarden upgrade two footman to knights
Oldtown one footman and fleet in port
Greyjoy (2,2)
C - Flints Finger
One Footman.
Lannister (3,3,2,2)
S - Pyke, Lannisport, Riverrun
Pyke: ship in port, footman
Riverrun: Ship in golden sound, footman
Lannisport: Ship in port, ship in golden sound
Baratheon (3,2,2)
S - Dragonstone, King's Landing
C - Harrenhal, Crackclaw Point
Harrenhal - Footman
King's Landing - Knight
Dragonstone - 2 Ships in Shipbreaker Bay
Crackclaw Point - Footman
Martell (3,3,2,2)
S - Sunsear
C - Yronwood,
Sunspear: Footmen, Ship in ESS
Yronwood: Footmen
Stark (3,2,2)
S - Winterfell, Seagard
C - White Harbor, Moat Calin
Winterfell upgrade to siege engine and fleet in shivering sea
Moat Calin upgrade to knight
Seagard add knight
White Harbor footman
-
- GMChristine
- Administrator
-
- Posts: 3165
- Joined: 27 Apr 2001, 8:00 pm
29 Aug 2012, 4:35 am
Westeros 2 - Game of Thrones
Each player collects one Power token for each power icon present in areas he controls. Each player also collects one Power token for each friendly port containing a Ship (as long as there are no enemy Ships in the adjacent sea area).
Tyrell 2 + 2 = 4
+1 Oldtown Port, +1 The Arbor
Lannister 2 + 4 = 6
Pyke, Pyke Port, Riverrun, Lannisport Port,
Baratheon 5 + 5 = 10
Dragonstone, Harrenhal, +2 King's Landing, Kingswood
Martell 2 + 2 = 4
Prince's Pass, Sunspear
Stark 2 + 4 = 6
Winterfell, Winterfell Port, Seagard, The Twins,
-------------
Westeros 3 - Web of Lies - Wildlings Advance
Players cannot assign Support orders during the upcoming Planning Phase (including their Special Support Order).
Order Assignments:
Tyrell: ***
-Highgarden: Attack +1*
-Redwyne: Attack -1
-West Summer: Attack +0
-Oldtown: CP*
-Oldtown Port: CP
-The Arbor: CP
Greyjoy *
-Flint's Finger: Defense +2
Lannister:
-Ironmans bay: Defense+1
-Riverrun: Defense+1
-Pyke port: CP
-Lannisport port: CP
-Pyke : March-1
-Golden sound : Marh+0
Baratheon
-Harrenhal - March -1
-Crackclaw Point - Defend +1
-Kings Landing - Consolidate Power
-Kingswood - Consolidate Power
-Blackwater Bay - Defend +1
-Shipbreaker Bay - March 0
Martell **
-Sunspear CP*
-ESS Defense+2*
-Yronwood March+0
-Prince's Pass CP
Stark ***
-Winterfell: Consolidate Power +1*
-White Harbor: March -1
-Moat Calin: March +1*
-Seagard: Defense +2*
-Twins: Consolidate Power
-Bay of Ice: Raid
-Sunset Sea: Raid
-Winterfell (port): Consolidate Power
-Narrow Sea: Defense +1
-Shivering Sea: March 0
Raven:
Let's see the wildlings card.
Put it on the bottom.
-
- GMChristine
- Administrator
-
- Posts: 3165
- Joined: 27 Apr 2001, 8:00 pm
29 Aug 2012, 4:38 am
Raid:
Stark ***
-Bay of Ice: Raid
-Sunset Sea: Raid
Neither of Stark's Raid have valid targets.
1st marches:
Tyrell
Lift Redwyne March
Lannister
Pyke march: Footman to greywater watch, knight to riverrun
Baratheon:
3 Fleets Shipbreaker Bay -> The Narrow Sea,
Battle Commences:
Baratheon attacks with +3 Ships = 3
Stark defends with +1 Ship +1 defense = 2
-
- GMChristine
- Administrator
-
- Posts: 3165
- Joined: 27 Apr 2001, 8:00 pm
29 Aug 2012, 7:15 am
House Cards:
Salladhor Saan Combat Strength 1
Special Ability: If you are being supported in this combat, the CS of all non-Baratheon Ships is reduced to 0.
Ser Rodrick Cassel Combat Strength 1
Swords 0 Forts 2
Special Ability Resolution:
Baratheon: N/A
Battle Resolution:
Baratheon Combat Strength +3 Ships +1 HC = 4
Stark Combat Strength +1 Ship +1 Defense +1 HC = 3
Baratheon wins 4 v 2
Retreat:
Retreat to White Harbor port
-
- GMChristine
- Administrator
-
- Posts: 3165
- Joined: 27 Apr 2001, 8:00 pm
05 Sep 2012, 4:52 am
Martell:
Yronwood Footmen to Boneway.
Stark:
Shivering sea to Narrow sea.
Battle Commences:
Stark attacks with +1 Ship = 1
Baratheon defends with +3 Ships = 3
House Cards:
Robb Stark Combat Strength 3
Special Ability: If you win this combat, you may choose the area to which your opponent retreats.You must choose a legal area where your opponent loses the fewest units.
Brienne of Tarth Combat Strength 2
Swords 1 Forts 1
Special Ability Resolution:
Stark - TBA - N/A
Battle Resolution:
Stark attacks with +1 Ship +3 HC = 4
Baratheon defends with +3 Ships +2 HC = 5
Baratheon wins 5 v 4
Casualties:
Baratheon has 1 Sword, Stark has no Forts. The ship is destroyed.
------------------
Highgarden March:
Knight to Searoad Marches
Knight to Starfall
Footman to Three Towers
-----------------
Lannister:
send 2 ships into the sunset sea.
Battle Commences:
Lannister attacks with +2 Ships = 2
Stark defends with +1 Ship = 1
House Cards:
Tyrion Lannister Combat Strength 1
Special Ability: You may immediately cancel your opponent's chosen House card and return it to his hand. He must then choose a different House card to reveal. If he has no other House cards in hand, he cannot use a House card this combat.
Catelyn Stark Combat Strength 0
Special Ability: If you have a Defense order token in the embattled area its value is doubled.
Special Ability Resolution:
Lannister - Catelyn is returned to Stark's hand, Stark has no other card to play
Battle Resolution:
Lannister Combat Strength +2 Ships +1 HC = 3
Stark Combat Strength +1 Ship = 1
Lannister wins 3 v 1
Retreat:
Stark Retreats to Bay of Ice.
--------------
Baratheon:
Harrenhal - one footman to the Blackwater
Stark:
Moat Calin to Greywater. Leave token.
Battle Commences:
Stark attacks with +2 Knight +1 Token = 3
Lannister defends with +1 Footman = 1
House Cards:
Catelyn Stark Combat Strength 0
Special Ability: If you have a Defense order token in the embattled area its value is doubled.
The Hound Combat Strength 2
Swords 0 Forts 2
Special Ability Resolution:
Stark - NA
Battle Resolution:
Stark Combat Strength +2 Knight +1 Token +0 HC = 3
Lannister Combat Strength +1 Footman +2 HC = 3
3 v 3 tie is won by Stark as higher on the Fiefdom track.
Retreat:
Lannister Footman retreats to Lannisport.
Stark retrieves all house Cards except Catelyn Stark.
-----------
Tyrell 3rd March
West Summer Sea - Lift march
-
- GMChristine
- Administrator
-
- Posts: 3165
- Joined: 27 Apr 2001, 8:00 pm
05 Sep 2012, 5:12 am
Stark 3rd March
Lift the march please.
------
Consolidate Power:
Tyrell: *** 4 + 3 = 7
-Oldtown: CP* Add knight
-Oldtown Port: CP +1
-The Arbor: CP +2
Lannister: 6 + 2 = 8
-Pyke port: CP +1
-Lannisport port: CP +1
Baratheon 10 + 5 = 15
-Kings Landing - Consolidate Power +3
-Kingswood - Consolidate Power +2
Martell ** 4 + 2 = 6
-Sunspear CP*Ship in SoD
Upgrade Footmen to Siege Engine.
-Prince's Pass CP +2
Stark *** 5 + 3 = 8
-Winterfell: Consolidate Power* place 2 fleets in Shivering Sea
-Twins: Consolidate Power +2
-Winterfell (port): Consolidate Power +1