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Post 22 Aug 2012, 7:22 pm

Westeros 1 - Mustering
In turn order, players muster new units in every one of their areas containing a Castle or Stronghold.

Westeros 2 - Game of Thrones
Each player collects one Power token for each power icon present in areas he controls. Each player also collects one Power token for each friendly port containing a Ship (as long as there are no enemy Ships in the adjacent sea area).

Westeros 3 - Web of Lies - Wildlings Advance
Players cannot assign Support orders during the upcoming Planning Phase (including their Special Support Order).

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Westeros 1 - Mustering
In turn order, players muster new units in every one of their areas containing a Castle or Stronghold.

Tyrell (3,2,2)
S - Highgarden, Oldtown
Highgarden upgrade two footman to knights
Oldtown one footman and fleet in port

Greyjoy (2,2)
C - Flints Finger
One Footman.

Lannister (3,3,2,2)
S - Pyke, Lannisport, Riverrun
Pyke: ship in port, footman
Riverrun: Ship in golden sound, footman
Lannisport: Ship in port, ship in golden sound

Baratheon (3,2,2)
S - Dragonstone, King's Landing
C - Harrenhal, Crackclaw Point
Harrenhal - Footman
King's Landing - Knight
Dragonstone - 2 Ships in Shipbreaker Bay
Crackclaw Point - Footman

Martell (3,3,2,2)
S - Sunsear
C - Yronwood,
Sunspear: Footmen, Ship in ESS
Yronwood: Footmen

Stark (3,2,2)
S - Winterfell, Seagard
C - White Harbor, Moat Calin
Winterfell upgrade to siege engine and fleet in shivering sea
Moat Calin upgrade to knight
Seagard add knight
White Harbor footman
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Post 29 Aug 2012, 4:35 am

Westeros 2 - Game of Thrones
Each player collects one Power token for each power icon present in areas he controls. Each player also collects one Power token for each friendly port containing a Ship (as long as there are no enemy Ships in the adjacent sea area).

Tyrell 2 + 2 = 4
+1 Oldtown Port, +1 The Arbor

Lannister 2 + 4 = 6
Pyke, Pyke Port, Riverrun, Lannisport Port,

Baratheon 5 + 5 = 10
Dragonstone, Harrenhal, +2 King's Landing, Kingswood

Martell 2 + 2 = 4
Prince's Pass, Sunspear

Stark 2 + 4 = 6
Winterfell, Winterfell Port, Seagard, The Twins,

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Westeros 3 - Web of Lies - Wildlings Advance
Players cannot assign Support orders during the upcoming Planning Phase (including their Special Support Order).

Order Assignments:

Tyrell: ***
-Highgarden: Attack +1*
-Redwyne: Attack -1
-West Summer: Attack +0
-Oldtown: CP*
-Oldtown Port: CP
-The Arbor: CP

Greyjoy *
-Flint's Finger: Defense +2

Lannister:
-Ironmans bay: Defense+1
-Riverrun: Defense+1
-Pyke port: CP
-Lannisport port: CP
-Pyke : March-1
-Golden sound : Marh+0

Baratheon
-Harrenhal - March -1
-Crackclaw Point - Defend +1
-Kings Landing - Consolidate Power
-Kingswood - Consolidate Power
-Blackwater Bay - Defend +1
-Shipbreaker Bay - March 0

Martell **
-Sunspear CP*
-ESS Defense+2*
-Yronwood March+0
-Prince's Pass CP

Stark ***
-Winterfell: Consolidate Power +1*
-White Harbor: March -1
-Moat Calin: March +1*
-Seagard: Defense +2*
-Twins: Consolidate Power
-Bay of Ice: Raid
-Sunset Sea: Raid
-Winterfell (port): Consolidate Power
-Narrow Sea: Defense +1
-Shivering Sea: March 0

Raven:
Let's see the wildlings card.
Put it on the bottom.
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Post 29 Aug 2012, 4:38 am

Raid:

Stark ***
-Bay of Ice: Raid
-Sunset Sea: Raid

Neither of Stark's Raid have valid targets.

1st marches:

Tyrell
Lift Redwyne March

Lannister
Pyke march: Footman to greywater watch, knight to riverrun

Baratheon:
3 Fleets Shipbreaker Bay -> The Narrow Sea,

Battle Commences:
Baratheon attacks with +3 Ships = 3
Stark defends with +1 Ship +1 defense = 2
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Post 29 Aug 2012, 7:15 am

House Cards:
Salladhor Saan Combat Strength 1
Special Ability: If you are being supported in this combat, the CS of all non-Baratheon Ships is reduced to 0.
Ser Rodrick Cassel Combat Strength 1
Swords 0 Forts 2

Special Ability Resolution:
Baratheon: N/A

Battle Resolution:
Baratheon Combat Strength +3 Ships +1 HC = 4
Stark Combat Strength +1 Ship +1 Defense +1 HC = 3

Baratheon wins 4 v 2

Retreat:
Retreat to White Harbor port
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Post 05 Sep 2012, 4:52 am

Martell:
Yronwood Footmen to Boneway.

Stark:
Shivering sea to Narrow sea.

Battle Commences:
Stark attacks with +1 Ship = 1
Baratheon defends with +3 Ships = 3

House Cards:
Robb Stark Combat Strength 3
Special Ability: If you win this combat, you may choose the area to which your opponent retreats.You must choose a legal area where your opponent loses the fewest units.
Brienne of Tarth Combat Strength 2
Swords 1 Forts 1

Special Ability Resolution:
Stark - TBA - N/A

Battle Resolution:
Stark attacks with +1 Ship +3 HC = 4
Baratheon defends with +3 Ships +2 HC = 5

Baratheon wins 5 v 4

Casualties:
Baratheon has 1 Sword, Stark has no Forts. The ship is destroyed.

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Highgarden March:

Knight to Searoad Marches
Knight to Starfall
Footman to Three Towers

-----------------

Lannister:
send 2 ships into the sunset sea.

Battle Commences:
Lannister attacks with +2 Ships = 2
Stark defends with +1 Ship = 1

House Cards:
Tyrion Lannister Combat Strength 1
Special Ability: You may immediately cancel your opponent's chosen House card and return it to his hand. He must then choose a different House card to reveal. If he has no other House cards in hand, he cannot use a House card this combat.
Catelyn Stark Combat Strength 0
Special Ability: If you have a Defense order token in the embattled area its value is doubled.

Special Ability Resolution:
Lannister - Catelyn is returned to Stark's hand, Stark has no other card to play

Battle Resolution:
Lannister Combat Strength +2 Ships +1 HC = 3
Stark Combat Strength +1 Ship = 1

Lannister wins 3 v 1

Retreat:
Stark Retreats to Bay of Ice.
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Baratheon:
Harrenhal - one footman to the Blackwater

Stark:
Moat Calin to Greywater. Leave token.

Battle Commences:
Stark attacks with +2 Knight +1 Token = 3
Lannister defends with +1 Footman = 1

House Cards:
Catelyn Stark Combat Strength 0
Special Ability: If you have a Defense order token in the embattled area its value is doubled.
The Hound Combat Strength 2
Swords 0 Forts 2

Special Ability Resolution:
Stark - NA

Battle Resolution:
Stark Combat Strength +2 Knight +1 Token +0 HC = 3
Lannister Combat Strength +1 Footman +2 HC = 3

3 v 3 tie is won by Stark as higher on the Fiefdom track.

Retreat:
Lannister Footman retreats to Lannisport.

Stark retrieves all house Cards except Catelyn Stark.

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Tyrell 3rd March
West Summer Sea - Lift march
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Post 05 Sep 2012, 5:12 am

Stark 3rd March
Lift the march please.

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Consolidate Power:

Tyrell: *** 4 + 3 = 7
-Oldtown: CP* Add knight
-Oldtown Port: CP +1
-The Arbor: CP +2

Lannister: 6 + 2 = 8
-Pyke port: CP +1
-Lannisport port: CP +1

Baratheon 10 + 5 = 15
-Kings Landing - Consolidate Power +3
-Kingswood - Consolidate Power +2

Martell ** 4 + 2 = 6
-Sunspear CP*Ship in SoD
Upgrade Footmen to Siege Engine.
-Prince's Pass CP +2

Stark *** 5 + 3 = 8
-Winterfell: Consolidate Power* place 2 fleets in Shivering Sea
-Twins: Consolidate Power +2
-Winterfell (port): Consolidate Power +1