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NASCAR Driver (Pro V)
 
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Post 29 Jul 2024, 1:09 pm

Set Up notes:

No one is alerted. Set up is in character order (C1 first, C2 second, etc.)
Each character must set up at least 3 hexes from any other character and
at least 3 hexes from F8 (the money bags).

QandA:
We will play the showdown as written which means:

Does "3 hexes" mean 3 open hexes or 2? I've always gone by a 3 hex range
(if shooting or throwing). Meaning only 2 open hexes are needed.

We are using optional rule 5.5. Darkness falls at the beginning of turn 5. This means
Hit Card ranges are doubled and maximum LOS range is 12 hexes.

We will use optional rule 5.1 (smoke) and special rule 3 (smoke lingers for 5 segments).
The smoke markers will show AFTER which segment the smoke will be removed. In other words,
if the smoke marker says "3" it is removed at the end of segment 3.

Set ups
Gun Artist sets up in W-E11 facing W-F11
Dude sets up in W-E5 facing W-F5
Innocente sets up in W-H6 facing W-G6
Border Rider sets up in W-B8 facing W-C9
Texas sets up in W-H3 facing W-H4
El Jefe sets up in W-B11 facing W-C11
Fast Draw sets up in W-E1 facing W-E2

Note: Since this is a single board showdown I will drop the board designation in the results.

Next deadline: Turn 1 due Friday, August 9 at 4pm EDT/8pm UTC
Dog Eat Dog showdown.png
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Dog Eat Dog setup.png
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NASCAR Driver (Pro V)
 
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Joined: 22 Nov 2014, 4:13 pm

Post 09 Aug 2024, 1:44 pm

Turn 1 notes:

Segment 5:
Fast Draw aim: 2 Sim Markers, +1 card 7, +1 1H skill = 4
Dude takes a GUN hit:
STUN 3: 9 delay, -9 endurance
GUN HAND: W44 to OH
SERIOUS 1: will draw 1 Fatigue card at the beginning of each turn
GUN ARM 3: will subtract 3 from aim when shooting with GH or BH

End of Turn:
Dude delay reduced from 9 to 4
Dude endurance reduced from 20 to 11

Next deadline: Turn 2 due Monday, August 12 at 4pm EDT/8pm UTC
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Dog Eat Dog turn 1 results.png
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Post 12 Aug 2024, 1:01 pm

Turn 2 notes:

Segment 0:
Dude draws 1 Delay card for SERIOUS 1: WildShot, his W44 fires harmlessly

Segment 1:
Innocente aim: 2 Aim Markers, +0 card 7, +0 2H skill, +4 Shotgun Bonus = 6
First barrel MISS
Second barrel MISS

Segment 3:
Border Rider loses his aim on El Jefe: no longer in LOS

Segment 4:
Texas loses hie aim on Innocente: no longer in LOS

Segment 5:
Dude draws 2 Delay cards for DROP: 3 delay
Gun Artist draws 2 Delay cards for DROP: 0 delay

End of Turn:
Dude delay reduced from 7 to 3

Note: I'm still getting used to the new rules. I forgot to place the smoke marker on Fast Draw
last turn. It came off on segment 5 this turn and did not affect anything.

Next deadline: Turn 3 due Wednesday, August 14 at 4pm EDT/8pm UTC
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Post 14 Aug 2024, 1:35 pm

Turn 3 notes:

Segment 0:
Dude draws 1 Delay card for SERIOUS 1: 0 delay, -0 endurance

Segment 3:
Gun Artist gets 2 delay for Back Up while Down

Segment 5:
Borer Rider aim: 4 Aim Markers, +1 card 7, +2 1H skill = 7
MISS (target has Move target status)

End of Turn:
Gun Artist delay reduced from 2 to 1

Note: I apologize. I found several "inconsistancies" on the board while resolving this
turn. I believe they are all resolved.

Next deadline: Turn 4 due Friday, August 16 at 4pm EDT/8pm UTC
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Post 16 Aug 2024, 1:21 pm

Turn 4 notes:

Segment 0:
Dude draws 1 Delay card for SERIOUS 1: 2 delay, -2 endurance

Segment 1:
El Jefe aim: 0 Aim Markers, +1 card 7, +0 1H skill = 1
Gun Artist takes a SIDE hit:
STUN 3: 3 delay, -3 endurance
Fast Draw loses his aim on H4: executed foot action other than Turn

Segment 2:
Texas loses his aim on J6: executed foot action other than Turn

Segment 3:
Innocente loses his aim on G6: executed foot action other than Turn

Segment 4:
Border Rider loses his Head counter: executed foot action other than Turn

Segment 5:
Gun Artist Back Up canceled: delay
Smoke in C9 removed

End of Turn:
Gun Artist delay reduced from 4 to 2
Gun Artist endurance reduced from 20 to 17
Dude delay reduced from 3 to 1
Dude endurance reduced from 11 to 9

Next deadline: Turn 5 due Monday, August 19 at 4pm EDT/8pm UTC
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Post 19 Aug 2024, 1:07 pm

Turn 5 notes:

Fast Draw surveys the situation (NTR 1)

Segment 0:
Dude draws 1 Delay card for SERIOUS 1: 0 delay, -0 endurance

Segment 1:
Smoke in F12 removed

Segment 2:
Innocente loses his aim on Border Rider: no longer in LOS
Border Rider loses his aim on F11: executed foot action other than Turn

Segment 5:
El Jefe aim: 0 Aim Markers, +1 card 7, +0 1H skill = 1
MISS
Gun Artist gets 2 delay for Back Up while Down

End of Turn:
Gun Artist delay reduced from 4 to 2
Dude delay reduced from 1 to 0

Next deadline: Turn 6 due Wednesday, August 21 at 4pm EDT/8pm UTC
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Post 21 Aug 2024, 1:21 pm

Turn 6 notes:

Segment 0:
Dude draws 1 Delay card for SERIOUS 1: 1 delay, -1 endurance

Segment 3:
Texas loses his aim on hex I7: executed foot action other than Turn

Segment 5:
Smoke in F12 removed
Innocente aim: 2 Aim Markers, +1 card 7, +2 1H skill = 5/Range: 4, x2 Dark = 8

End of Turn:
Gun Artist delay reduced from 2 to 1
Dude delay reduced from 1 to 0
Dude endurance reduced from 9 to 8

Note on Innocente turn: When he revealed his first aim Texas was not in LOS nor would he
have known that he would be. When he revealed his second aim he knew Texas would be in LOS
since Texas would have declared his move execution when he revealed it. Since Texas is now
not within 1 hex of the original aim he cannot transfer it but must re-aim.
Dog Eat Dog turn 6 legend.png
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Post 23 Aug 2024, 1:04 pm

Turn 7 notes:

Segment 0:
Dude draws 1 Delay card for SERIOUS 1: 2 delay, -2 endurance

Segment 4:
Gun Artist aim: 2 Aim Markers, +0 card 7, +3 2H skill = 5/Range: 5, x2 Dark = 10

Segment 5:
Smoke in J8 removed

End of Turn:
Gun Artist delay reduced from 1 to 0
Dude delay reduced from 2 to 1
Dude endurance reduced from 8 to 6

Next deadline: Turn 8 due Monday, August 26 at 4pm EDT/8pm UTC
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Post 26 Aug 2024, 1:45 pm

Turn 8 notes:

Segment 0:
Dude draws 1 Delay card for SERIOUS 1: 1 delay, -1 endurance

Segment 3:
El Jefe loses his aim on hex F8:executed foot action other than Turn

Segment 3:
Texas loses his aim on hex K8: no longer in LOS (LOS determined by Head counter)

Segment 4:
El Jefe and Fast Draw draw 1 Delay card each for El Jefe entering Fast Draw's hex
El Jefe: 1 delay
Fast Draw: 2 delay
Smoke in I12 removed

End of Turn:
Dude delay reduced from 2 to 1
Dude endurance reduced from 6 to 5
El Jefe delay reduced from 1 to 0
Fast Draw delay reduced from 2 to 1

Next deadline: Turn 9 due Wednesday, August 28 at 4pm EDT/8pm UTC
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Post 28 Aug 2024, 1:37 pm

Turn 9 notes:

Segment 0:
Dude draws 1 Delay card for SERIOUS 1: 0 delay, -0 endurance

Segment 1:
El Jefe aim: 0 Aim Markers, +1 card 7, +0 1H skill = 1
MISS
Innocente loses his aim on Border Rider: no longer in LOS

Segment 2:
Texas loses his Head counter and aim on hex I9: executed foot action other than Turn

Segment 4:
Gun Artist aim: 4 Aim Markers, +1 card 7, +3 2H skill = 8/Range: 3, x2 Dark = 6
Border Rider take a CRIT hit:
STUN 8: 9 delay, -9 endurance
DROP: 3 delay
Wild Shot: his C45 fires harmlessly
STAGGER: no effect, already Down
SERIOUS 3: will draw 3 Fatigue cards at the beginning of each turn

End of Turn:
Dude delay reduced from 1 to 0
El Jefe delay reduced from 1 to 0
Border Rider delay reduced from 12 to 6
Border Rider endurance reduced from 20 to 11
Fast Draw delay reduced from 1 to 0

Next deadline: Turn 10 due Friday, August 30 at 4pm EDT/8pm UTC
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Post 30 Aug 2024, 1:52 pm

Turn 10 notes:

Segment 0:
Dude draws 1 Delay card for SERIOUS 1: 0 delay, -0 endurance
Border Rider draws 3 Delay cards for SERIOUS 3: 0 delay, -0 endurance

Segment 1:
Smoke is D8 removed

Segment 2:
Innocente aim: 4 1H wielding factor, +0 BR skill = 4/Range: 1 Hes, x2 Dark = 2
MISS

Segment 5:
Innocente Kick canceled: no target

End of Turn:
Border Rider delay reduced from 6 to 3

Note: El Jefe played card 5 to cock his C44, but it is already cocked. The "penalty"
is the wasted time.

Next deadline: Turn 11 due Monday, September 2 at 4pm EDT/8pm UTC
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Post 02 Sep 2024, 1:39 pm

Turn 11 notes:

Segment 0:
Dude draws 1 Delay card for SERIOUS 1: 0 delay, -0 endurance
Border Rider draws 3 Delay cards for SERIOUS 3: 2 delay, -2 endurance

Segment 3:
Dude aim: 4 Aim Markers, +0 card 7, +2 2H skill = 6/Range: 5 Hexes, +1 Head, /4 W44, *2 Dark = 2
MISS

Segment 4:
Innocente Trip canceled: no target
Smoke removed from I12

Segment 5:
Border Rider Advance canceled: delay

End of Turn:
Border Rider delay reduced from 5 to 2
Border Rider endurance reduced from 11 to 9

Note 1: El Jefe asked to aim at D9. He does not have LOS to that hex. The default (closest) hex is D8
Note 2: Fast Draw asked to aim at El Jefe. El Jefe is not in his Aim Zone. The default (closest) is F7

Next deadline: Turn 12 due Wednesday, September 4 at 4pm EDT/8pm UTC
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Post 04 Sep 2024, 2:52 pm

Turn 12 notes:

Segment 0:
Dude draws 1 Delay card for SERIOUS 1: 0 delay, -0 endurance
Border Rider draws 3 Delay cards for SERIOUS 3: 0 delay, -0 endurance
Wild Shot: no effect, Lose Aim: no effect

Segment 3:
Texas loses his aim on El Jefe: no longer in LOS
Smoke in K5 removed

Segment 4:
Border Rider gets 2 Delay for Advance while Down

End of Turn:
Border Rider delay reduced from 4 to 2

Next deadline: Turn 13 due Friday, September 6 at 4pm EDT/8pm UTC
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Post 06 Sep 2024, 1:03 pm

Turn 13 notes:

Segment 0:
Dude draws 1 Delay card for SERIOUS 1: 0 delay, -0 endurance
Border Rider draws 3 Delay cards for SERIOUS 3: 3 delay, -3 endurance

Segment 2:
El Jefe loses his aim on hex D8: executed foot action other than Turn
Fast Draw loses his aim on hex F7: executed foot action other than Turn

Segment 3:
Texas loses his aim on hex D6: executed foot action other than Turn

End of Turn:
Border Rider delay reduced from 5 to 2
Border Rider endurance reduced from 9 to 6

Note: El Jefe started with 2 C44s, I had only given him 1. He now has 2.

Next deadline: Turn 14 due Monday, September 9 at 4pm EDT/8pm UTC
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Post 09 Sep 2024, 1:33 pm

Turn 14 notes:

Segment 0:
Dude draws 1 Delay card for SERIOUS 1: 0 delay, -0 endurance
Border Rider draws 3 Delay cards for SERIOUS 3: 4 delay, -4 endurance

Segment 1:
Gun Artist aim: 8 Aim Markers, +0 card 7, +3 2H skill = 11/Range: 4 Hexes, /3 H44, x2 Dark = 2
BE(VITAL)
Border Rider killed
Texas aim: 2 Aim Markers, +0 card 7, +1 2H skill, +4 Shotgun Bonus = 7/Range: 4 Hexes, x2 Dark = 8
MISS (See note below)

Segment 2:
Texas loses his aim on Innocente: no longer in LOS
Innocente loses his aim on hex G10: executed foot action other than Turn

Segment 5:
El Jefe aim: 2 Aim Markers, +1 card 7, +0 1H skill = 3/Range: 1 Hex, x2 Dark = 2

End of Turn:
Gun Artist gets +2 VP for killing Border Rider
Border Rider gets -8 VP for killed

Note: Texas' R10 is actually unloaded. I did not catch that. Since it was my screw up the shot
still happened. Fortunately for me (and for Fast Draw) it was a miss.

Next deadline: Turn 15 due Wednesday, September 11 at 4pm EDT/8pm UTC
Dog Eat Dog turn 14 legend.png
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Dog Eat Dog turn 14 results.png