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- JimOrlando
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- JimOrlando
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- Posts: 3181
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- JimOrlando
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- Posts: 3181
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- JimOrlando
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22 Aug 2022, 1:32 pm
Johnson County War
Turn 4 notes:
Segment 2:
Frank Canton draws 2 Delay cards for crossing window hexside: 2 delay
Segment 3:
Nate Champion draws 2 Delay cards for crossing window hexside: 1 delay and his W44 fires harmlessly
Major Wolcott is facing C-C19* (you don't change facing when executing movment other than Turn or Spin Around)
He played Run thinking (apparently) he was facing C-D16. By default he attempts to move Ahead Straight
and hits the wall. As a result he draws 2 Delay cards: 1 delay
(Also see note below)
Segment 4:
Jim Dudley draws 1 Delay card for Detective Smith entering hex: 2 delay
Detective Smith draws 1 Delay card for entering Jim Dudley's hex: Wild Shot, his W44 fires harmlessly
Segment 5:
Jim Dudley Aim canceled: delay
End of turn:
Jim Dudley delay reduced from 3 to 1
Frank Canton delay reduced from 2 to 1
Nate Champion delay reduced from 1 to 0
Major Wolcott delay reduced from 1 to 0
Nick Ray delay reduced from 2 to 1
Cattle Baron delay reduced from 1 to 0
Note: Movement refresher: Advance and Run allow you to move one hex AL, AS or AR, facing does not change
Sprint allows you to move 1 hex MUST be AS, facing does not change
Turn allows you to change facing to AL, AS, AR (rotate 0 or 1 hexside)
Spin Around allows you to change facing to BL, BS, BR (rotate 2 or 3 hexsides)
Also note I rarely check moves as I receive them, and all I would check for is if it's legal. This usually involves
Sprint, making sure the player executed Advance and Run on the previous turn. Although Major Wolcott's move was,
obviously, not what he had planned. It was nonetheless "legal" so even if I had checked it I would not have corrected it.
Next deadline: turn 5 due Wednesday, August 24 at 4pm EDT/8pm UTC
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- JimOrlando
- NASCAR Driver (Pro V)
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- JimOrlando
- NASCAR Driver (Pro V)
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- Posts: 3181
- Joined: 22 Nov 2014, 4:13 pm
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- JimOrlando
- NASCAR Driver (Pro V)
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- Posts: 3181
- Joined: 22 Nov 2014, 4:13 pm
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- JimOrlando
- NASCAR Driver (Pro V)
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- Posts: 3181
- Joined: 22 Nov 2014, 4:13 pm
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- JimOrlando
- NASCAR Driver (Pro V)
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- Posts: 3181
- Joined: 22 Nov 2014, 4:13 pm
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- JimOrlando
- NASCAR Driver (Pro V)
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- Posts: 3181
- Joined: 22 Nov 2014, 4:13 pm
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- JimOrlando
- NASCAR Driver (Pro V)
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- Posts: 3181
- Joined: 22 Nov 2014, 4:13 pm
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- JimOrlando
- NASCAR Driver (Pro V)
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- Posts: 3181
- Joined: 22 Nov 2014, 4:13 pm
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- JimOrlando
- NASCAR Driver (Pro V)
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- Posts: 3181
- Joined: 22 Nov 2014, 4:13 pm
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- JimOrlando
- NASCAR Driver (Pro V)
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- Posts: 3181
- Joined: 22 Nov 2014, 4:13 pm
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- JimOrlando
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- Posts: 3181
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16 Sep 2022, 1:03 pm
Johnson County War
Turn 15 notes:
The third bullet finally dispatches Nick Ray
Segment 0:
Nick Ray draws 1 Delay card for SERIOUS1: 2 delay/-2 endurance
Segment 1:
Jim Dudley loses his aim on hex D-R20: executed foot action other than Turn
Segment 4:
Jim Dudley draws 1 Delay card for Sprint: 2 delay
Segment 5:
Detective Smith aim: 2 Aim Markers, +0 card 7, +0 2H skill = 2
Frank Canton aim: 6 Aim Markers, +0 ard 7, +0 2H skill = 6/Range: 2 Hexes, /4 W44 = 0
Nick Ray suffers a CRIT hit:
Killed
Final Points:
Side A: 24/5 = 4.8
Jim Dudley 4: +2 Survive, +2 Hold the Field
Detective Smith 6: +2 Killed Nate Champion, +2 Survive, +2 Hold the Field
Frank Canton 6: +2 Killed Nick Ray, +2 Survive, +2 Hold the Field
Major Wolcott: 4: +2 Survive, +2 Hold the Field
Cattle Baron: 4: +2 Survive, +2 Hold the Field
Side B: -4/2 = -2
Nate Champion and Nick Ray -2: +7 Scenario rule, -1 Ally Killed, -8 Killed
Info for potential next showdown to follow in a day or two. In the meantime let me know if you're
playing and if you have any suggestions for a showdown. Expect character assignment and setup
to begin Wednesday, October 5.
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