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NASCAR Driver (Pro V)
 
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Post 16 Mar 2022, 1:26 pm

Character assignments, legend sheet and playing board attached.

There are no notes for this showdown. Side A can only exit along the west edge and side B can only exit along the east edge. But with no characters being captured and not using role-play, that will probably not come into play unless someone wants to get outta dodge before getting killed.

No one is alerted so all characters set-up upright, 2H weapon in OH/uncocked, all other weapons holstered, no Head counter on the board.

Side A sets up first anywhere on board E. As always, if sides want to confer in private about strategies that is allowed until the first character is placed on the board. At that point, all communication must be in public.

Sides may send set-ups for all characters at once or individually. If I receive any/all side A set-up(s) before the deadline I will not publish until then to give side B the full time to confer.

Have fun and good luck all!!

Next deadline: character 1, Innocente, (or all side A) set up due Monday, March 21 at 4pm EDT/8pm UTC
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Chance Meeting turn 0 legend.png
Chance Meeting set up.png
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NASCAR Driver (Pro V)
 
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Joined: 22 Nov 2014, 4:13 pm

Post 21 Mar 2022, 1:04 pm

Chance Meeting
Character set up

Side A:
Innocente: E-B12 facing F-K1
Border Rider: E-F7 facing E-E7
Foreman: E-D2 facing E-C3
E-F8 facing E-E9

Side B:
The Kid: A-F5 facing A-K6
Texas: A-J7 facing A-K8
Slim: A-J8 facing A-K9

Next deadline: turn 1 due Friday, March 25 at 4pm EDT/8pm UTC
Chance Meeting set up.png
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NASCAR Driver (Pro V)
 
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Post 26 Mar 2022, 5:09 am

Chance Meeting
Turn 1 notes

Segment 2:
The Kid draws 2 Delay cards for fence hexside: 0 delay
Texas draws 2 Delay cards for fence hexside: 3 delay
Slim draws 2 Delay cards for fence hexside: 3 delay

Segment 5:
Texas Run canceled: delay
Slim Run canceled: delay

End of turn:
Texas delay reduced from 3 to 1
Slim delay reduced from 3 to 1

Next deadline: turn 2 due Monday, March 28 at 4pm EDT/8pm UTC
Chance Meeting turn 1 legend.png
Chance Meeting turn 1 map.png
Chance Meeting turn 1 results.png
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NASCAR Driver (Pro V)
 
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Post 28 Mar 2022, 1:26 pm

Chance Meeting
Turn 2 notes

Segment 3:
Forman aim: 4 Aim Markers (xfer from B-L7), +0 card 7, +1 2H skill = 5/Range: 11 hexes, /4 W44 = 2
The Kid would have taken a LEG hit but Move Target Status reduces that to MISS
The Kid draws two Delay cards for Bank hexside: 3 delay

Segment 4:

Slim draws two Delay cards for Bank hexside: 4 delay

Segment 5:
El Jefe aim: 4 Aim Markers, +0 card 7, +2 2H skill = 6/Range: 12 hexes, +1 Head, +1 elevation change, /4 W44 = 3
El Jefe's gun Misfires, no additional affect
Slim Sprint canceled: delay

End of turn:
Innocente delay reduced from 2 to 1
The Kid delay reduced from 3 to 1
Texas delay reduced from 1 to 0
Slim delay reduced from 4 to 2

Note on LOS: Neither Innocente nor Forman have LOS to the two in the gully (bank hexside blocks)
Border Rider and El Jefe have LOS to both in the gully unless/until one or both of them moves adjacent to a bank hexside
Also, Border Rider and El Jefe have LOS to B-N9 as the LOS lines to that hex cross the O9/P9 hexside which is not adjacent
The three characters at ground level all have LOS to each other
No one is in Innocente's Aim Zone

Next deadline: turn 3 due Wednesday, March 30 at 4pm EDT/8pm UTC
Chance Meeting turn 2 legend.png
Chance Meeting turn 2 map.png
Chance Meeting turn 2 results.png
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NASCAR Driver (Pro V)
 
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Post 30 Mar 2022, 1:30 pm

Chance Meeting
Turn 3 notes

Segment 3:
Border Rider aim: 6 Aim Markers, +0 card 7, +2 2H skill = 8/Range: 10 hexes, +1 Head, +1 Elevation, /3 H44 = 4
The Kid would have taken a BODY hit but his Move target status makes it a MISS

Segment 4:
Texas draws 1 Delay card for Sprint: 0 delay

Segment 5:
Foreman aim: 4 Aim Markers (xfer from B-O5), +0 card 7, +1 2H skill = 5/Range: 9 Hexes, /4 W44 = 2
El Jefe aim: 2 Aim Markers, +0 card 7, +2 2H skill = 4/Range: 11 Hexes, +1 Head, +1 Elevation = 13
Note: There are only 3 Result cards with a range of 12+, 2 of them require Aim of 9+ and the other 5+
Texas draws 1 Delay card for Sprint: 0 delay
Texas draws 2 Delay cards for Bank hexside: 1 delay

End of turn:

Innocente delay reduced from 1 to 0
The Kid delay reduced from 1 to 0
Texas delay reduced from 1 to 0
Slim delay reduced from 2 to 1

Note on LOS: Neither Innocente nor Foreman have LOS to anyone in the gully.
They would have to be adjacent to a bank hexside from Ground level
Border Rider and El Jefe both have LOS to Slim at the moment
No one has LOS to hex B-P8
In order for characters in the gully to see/be seen they have to put a Head out.

Next deadline: turn 4 due Friday, April 1 at 4pm EDT/8pm UTC
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Post 01 Apr 2022, 1:08 pm

Chance Meeting
Turn 4 notes

Segment 4:
Innocente draws 1 Delay card for Sprint: 1 delay
Foreman noted execution as "Aim at B-R3", the hexside R3/S3 blocks that hex, B-S3 closest

Segment 5:
Innocente Sprint canceled: delay

End of turn:
Innocente delay reduced from 1 to 0
Slim delay reduced from 1 to 0

Next deadline: turn 5 due Monday, April 4 at 4pm EDT/8pm UTC
Chance Meeting turn 4 legend.png
Chance Meeting turn 4 map.png
Chance Meeting turn 4 results.png
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Post 04 Apr 2022, 1:07 pm

Chance Meeting
Turn 5 notes

None. A simple turn to adjudicate, but some tactical movement.

Next deadline: turn 6 due Wednesday, April 6 at 4pm EDT/8pm UTC
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Chance Meeting turn 5 map.png
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Post 06 Apr 2022, 1:55 pm

Chance Meeting
Turn 6 notes

Segment 2:

Foreman loses aim on hex B-S3: executed foot action other than Turn

Segment 3:
Texas aim: 2 Aim Markers, +0 card 7, +1 2H skill = 3 / Range: 5 Hexes, +1 Head = 6

End of turn:
None

Next deadline: turn 7 due Friday, April 8 at 4pm EDT/8pm UTC
Chance Meeting turn 6 legend.png
Chance Meeting turn 6 map.png
Chance Meeting turn 6 results.png
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Post 08 Apr 2022, 2:14 pm

Chance Meeting
Turn 7 notes

The Kid stays motionless and tries to figure out what's going on (by choice, NOT NTR)

Segment 1:
Texas loses his Head counter: executed foot action other than Turn
Texas draws 2 Delay cards for crossing Bank hexside: 2 delay

Segment 3:
Foreman loses his aim on hex B-S2: executed foot action other then Turn

Segment 4:
Innocente aim: 6 Aim Markers, +1 card 6, +0 2H skill, +5 Shotgun Bonus = 12/Range: 5 Hexes, +1 Head = 6

Segment 5:
El Jefe aim: 8 Aim Markers, +0 card 7, +2 2H skill = 10/Range: 12 Hexes, +2 Head/Head, +0.5 Elevation, /4 W44 = 3
Slim takes a BE (VITAL) hit: killed

End of turn:
Texas delay reduced from 2 to 1

Next deadline: turn 8 due Monday, April 11 at 4pm EDT/8pm UTC
Chance Meeting turn 7 legend.png
Chance Meeting turn 7 map.png
Chance Meeting turn 7 results.png
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Post 11 Apr 2022, 1:02 pm

Chance Meeting
Turn 8 notes

Segment 4:
El Jefe loses his Head counter: executed foot action other than Turn

End of turn:
Texas delay reduced from 1 to 0

Next deadline: turn 9 due Wednesday, April 13 at 4pm EDT/8pm UTC
Chance Meeting turn 8 legend.png
Chance Meeting turn 8 map.png
Chance Meeting turn 8 results.png
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Post 13 Apr 2022, 1:45 pm

Chance Meeting
Turn 9 notes

Segment 2:
Foreman loses his aim on hex B-T0: executed foot action other than Turn

Segment 4:
Texas draws one Delay card for Sprint: 1 delay

Segment 5:
Innocente aim: 4 Aim Markers, +0 card 7, +0 2H skill, +5 Shotgun Bonus = 9/Range: 5 hexes, +1 Head = 6
The Kid aim: 0 Aim Markers, +2 card 5, +3 1H skill = 5/Range: 5 Hexes, +1 Head = 6
Innocente takes a LEG hit:
STUN3: 1 delay, -1 endurance
STAGGER: Long (H-L13), AL (face H-L12)
DROP: 3 delay
SERIOUS2: will draw two Fatigue cards at the beginning of each turn
LEG4: will draw four Fatigue cards anytime he changes hex while upright (no effect on Down or Stagger moves)
El Jefe aim: 4 Aim Markers, +0 card 7, +2 2H skill = 6/Range: 9 Hexes, +1 Head, +0.5 Elevation, /4 W44 = 2
The Kid takes a BODY hit (no Head target status on result card):
STUN4: 6 delay, -6 endurance
STAGGER: Long (B-O8), Back Left (face B-O7)
DROP: 1 delay
SERIOUS2: will draw two Fatigue cards at the beginning of each turn
Texas Drop canceled: delay

End of turn:
Innocente delay reduced from 4 to 2
Innocente endurance reduced from 25 to 24
The Kid delay reduced from 7 to 3
The Kid endurance reduced from 20 to 14
Texas delay reduced from 1 to 0

Next deadline: turn 10 due Friday, April 15 at 4pm EDT/8pm UTC
Chance Meeting turn 9 map.png
Chance Meeting turn 9 results.png
Chance Meeting turn 9 legend.png
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Post 15 Apr 2022, 1:22 pm

Chance Meeting
Turn 10 notes

Segment 0:
Innocente draws two Fatigue cards for SERIOUS2: 2 delay, -2 endurance
The Kid draws two Fatigue cards for SERIOUS2: 2 delay, -2 endurance

Segment 1:
Texas draws two Delay cards for Drop: 0 delay

Segment 3:
Border Rider aim: 8 Aim Markers, +0 card 7, +2 2H skill = 10/Range: 10 Hexes, +1 Head, +1 Elevation, /3 H44 = 4
The Kid would have taken a SIDE hit but his Down Target Status causes a MISS
Texas gets two delay for Advance while Down

Segment 5:
Innocente Draw&Cock canceled: delay
The Kid Advance canceled: delay
Texas Head Out canceled: delay

End of turn:
Innocente delay reduced from 4 to 2
Innocente endurance reduced from 24 to 22
The Kid delay reduced from 5 to 2
The Kid endurance reduced from 14 to 12
Texas delay reduced from 2 to 1

Next deadline: turn 11 due Monday, April 18 at 4pm EDT/8pm UTC
Chance Meeting turn 10 legend.png
Chance Meeting turn 10 map.png
Chance Meeting turn 10 results.png
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Post 18 Apr 2022, 1:00 pm

Chance Meeting
Turn 11 notes

Texas is the last of the Texan trail crew alive. How long can he hold out?

Segment 0:
Innocente draws two Fatigue cards for SERIOUS2: 1 delay, -1 endurance
The Kid draws two Fatigue cards for SERIOUS2: 1 delay, -1 endurance

Segment 5:
El Jefe aim: 6 Aim Markers, +0 card 7, +2 2H skill = 8/Range: 10 Hexes, +1 Elevation, /4 W44 = 2
The Kid takes a BE(VITAL) hit: killed
Innocente Draw&Cock canceled: delay

End of turn:
Innocente delay reduced from 3 to 1
Innocente endurance reduced from 22 to 21
Texas delay reduced from 1 to 0

Next deadline: turn 12 due Wednesday, April 20 at 4pm EDT/8pm UTC
Chance Meeting turn 11 legend.png
Chance Meeting turn 11 map.png
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Post 20 Apr 2022, 8:41 am

Chance Meeting
Turn 12 notes

The last of the Texans is dispatched

Segment 0:
Innocente draws two Fatigue cards for SERIOUS2: 0 delay, -0 endurance

Segment 1:

Texas aim: 2 Aim Markers, +0 card 7, +1 wH skill = 3/Range: 6 Hexes, +1 Head, +0.5 Elevation = 7.5

Segment 2:
Foreman aim: 8 Aim Markers, +1 card 5, +1 2H skill = 10/Range: 6 Hexes, +1 Head, +1 Head, +0.5 Elevation /4 W44 = 2
Texas would have taken a BE(VITAL) but with Move Target Status it becomes a CRIT. No difference, he's still killed
He played card (8)/Head Out/Back although he never got to execute it.

Note: It's been a while, but I remember a discussion on the Head Out/Back being a Foot Action according to the rules. Rule 13.61 states, "If the target played a foot action...he has "Move" Target Status." In this case it didn't matter but it is a quirk in the rules.

End of showdown:
Innocente draws a Delay card for SERIOUS2: 1 delay = 3: lives

Final Points:
Side A: +5.5
Innocente 4: +2 Survive, +2 Hold Field
Border Rider: 4: +2 Survive, +2 Hold Field
Foreman 6: +2 Kill Texas, +2 Survive, +2 Hold Field
El Jefe: 8: +2 Kill Slim, +2 Kill The Kid, +2 Survive, +2 Hold Field

Side B: -10
All Chracters -10: -1 Ally Killed, -1 Ally Killed, -8 Killed
Chance Meeting turn 12 legend.png
Chance Meeting turn 12 map.png
Chance Meeting turn 12 results.png