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- JimOrlando
- NASCAR Driver (Pro V)
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16 Mar 2022, 1:26 pm
Character assignments, legend sheet and playing board attached.
There are no notes for this showdown. Side A can only exit along the west edge and side B can only exit along the east edge. But with no characters being captured and not using role-play, that will probably not come into play unless someone wants to get outta dodge before getting killed.
No one is alerted so all characters set-up upright, 2H weapon in OH/uncocked, all other weapons holstered, no Head counter on the board.
Side A sets up first anywhere on board E. As always, if sides want to confer in private about strategies that is allowed until the first character is placed on the board. At that point, all communication must be in public.
Sides may send set-ups for all characters at once or individually. If I receive any/all side A set-up(s) before the deadline I will not publish until then to give side B the full time to confer.
Have fun and good luck all!!
Next deadline: character 1, Innocente, (or all side A) set up due Monday, March 21 at 4pm EDT/8pm UTC
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- JimOrlando
- NASCAR Driver (Pro V)
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21 Mar 2022, 1:04 pm
Chance Meeting
Character set up
Side A:
Innocente: E-B12 facing F-K1
Border Rider: E-F7 facing E-E7
Foreman: E-D2 facing E-C3
E-F8 facing E-E9
Side B:
The Kid: A-F5 facing A-K6
Texas: A-J7 facing A-K8
Slim: A-J8 facing A-K9
Next deadline: turn 1 due Friday, March 25 at 4pm EDT/8pm UTC
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- JimOrlando
- NASCAR Driver (Pro V)
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- JimOrlando
- NASCAR Driver (Pro V)
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- Posts: 3244
- Joined: 22 Nov 2014, 4:13 pm
28 Mar 2022, 1:26 pm
Chance Meeting
Turn 2 notes
Segment 3:
Forman aim: 4 Aim Markers (xfer from B-L7), +0 card 7, +1 2H skill = 5/Range: 11 hexes, /4 W44 = 2
The Kid would have taken a LEG hit but Move Target Status reduces that to MISS
The Kid draws two Delay cards for Bank hexside: 3 delay
Segment 4:
Slim draws two Delay cards for Bank hexside: 4 delay
Segment 5:
El Jefe aim: 4 Aim Markers, +0 card 7, +2 2H skill = 6/Range: 12 hexes, +1 Head, +1 elevation change, /4 W44 = 3
El Jefe's gun Misfires, no additional affect
Slim Sprint canceled: delay
End of turn:
Innocente delay reduced from 2 to 1
The Kid delay reduced from 3 to 1
Texas delay reduced from 1 to 0
Slim delay reduced from 4 to 2
Note on LOS: Neither Innocente nor Forman have LOS to the two in the gully (bank hexside blocks)
Border Rider and El Jefe have LOS to both in the gully unless/until one or both of them moves adjacent to a bank hexside
Also, Border Rider and El Jefe have LOS to B-N9 as the LOS lines to that hex cross the O9/P9 hexside which is not adjacent
The three characters at ground level all have LOS to each other
No one is in Innocente's Aim Zone
Next deadline: turn 3 due Wednesday, March 30 at 4pm EDT/8pm UTC
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- JimOrlando
- NASCAR Driver (Pro V)
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30 Mar 2022, 1:30 pm
Chance Meeting
Turn 3 notes
Segment 3:
Border Rider aim: 6 Aim Markers, +0 card 7, +2 2H skill = 8/Range: 10 hexes, +1 Head, +1 Elevation, /3 H44 = 4
The Kid would have taken a BODY hit but his Move target status makes it a MISS
Segment 4:
Texas draws 1 Delay card for Sprint: 0 delay
Segment 5:
Foreman aim: 4 Aim Markers (xfer from B-O5), +0 card 7, +1 2H skill = 5/Range: 9 Hexes, /4 W44 = 2
El Jefe aim: 2 Aim Markers, +0 card 7, +2 2H skill = 4/Range: 11 Hexes, +1 Head, +1 Elevation = 13
Note: There are only 3 Result cards with a range of 12+, 2 of them require Aim of 9+ and the other 5+
Texas draws 1 Delay card for Sprint: 0 delay
Texas draws 2 Delay cards for Bank hexside: 1 delay
End of turn:
Innocente delay reduced from 1 to 0
The Kid delay reduced from 1 to 0
Texas delay reduced from 1 to 0
Slim delay reduced from 2 to 1
Note on LOS: Neither Innocente nor Foreman have LOS to anyone in the gully.
They would have to be adjacent to a bank hexside from Ground level
Border Rider and El Jefe both have LOS to Slim at the moment
No one has LOS to hex B-P8
In order for characters in the gully to see/be seen they have to put a Head out.
Next deadline: turn 4 due Friday, April 1 at 4pm EDT/8pm UTC
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- JimOrlando
- NASCAR Driver (Pro V)
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- JimOrlando
- NASCAR Driver (Pro V)
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- Posts: 3244
- Joined: 22 Nov 2014, 4:13 pm
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- JimOrlando
- NASCAR Driver (Pro V)
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- Posts: 3244
- Joined: 22 Nov 2014, 4:13 pm
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- JimOrlando
- NASCAR Driver (Pro V)
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- Posts: 3244
- Joined: 22 Nov 2014, 4:13 pm
08 Apr 2022, 2:14 pm
Chance Meeting
Turn 7 notes
The Kid stays motionless and tries to figure out what's going on (by choice, NOT NTR)
Segment 1:
Texas loses his Head counter: executed foot action other than Turn
Texas draws 2 Delay cards for crossing Bank hexside: 2 delay
Segment 3:
Foreman loses his aim on hex B-S2: executed foot action other then Turn
Segment 4:
Innocente aim: 6 Aim Markers, +1 card 6, +0 2H skill, +5 Shotgun Bonus = 12/Range: 5 Hexes, +1 Head = 6
Segment 5:
El Jefe aim: 8 Aim Markers, +0 card 7, +2 2H skill = 10/Range: 12 Hexes, +2 Head/Head, +0.5 Elevation, /4 W44 = 3
Slim takes a BE (VITAL) hit: killed
End of turn:
Texas delay reduced from 2 to 1
Next deadline: turn 8 due Monday, April 11 at 4pm EDT/8pm UTC
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- JimOrlando
- NASCAR Driver (Pro V)
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- JimOrlando
- NASCAR Driver (Pro V)
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- Posts: 3244
- Joined: 22 Nov 2014, 4:13 pm
13 Apr 2022, 1:45 pm
Chance Meeting
Turn 9 notes
Segment 2:
Foreman loses his aim on hex B-T0: executed foot action other than Turn
Segment 4:
Texas draws one Delay card for Sprint: 1 delay
Segment 5:
Innocente aim: 4 Aim Markers, +0 card 7, +0 2H skill, +5 Shotgun Bonus = 9/Range: 5 hexes, +1 Head = 6
The Kid aim: 0 Aim Markers, +2 card 5, +3 1H skill = 5/Range: 5 Hexes, +1 Head = 6
Innocente takes a LEG hit:
STUN3: 1 delay, -1 endurance
STAGGER: Long (H-L13), AL (face H-L12)
DROP: 3 delay
SERIOUS2: will draw two Fatigue cards at the beginning of each turn
LEG4: will draw four Fatigue cards anytime he changes hex while upright (no effect on Down or Stagger moves)
El Jefe aim: 4 Aim Markers, +0 card 7, +2 2H skill = 6/Range: 9 Hexes, +1 Head, +0.5 Elevation, /4 W44 = 2
The Kid takes a BODY hit (no Head target status on result card):
STUN4: 6 delay, -6 endurance
STAGGER: Long (B-O8), Back Left (face B-O7)
DROP: 1 delay
SERIOUS2: will draw two Fatigue cards at the beginning of each turn
Texas Drop canceled: delay
End of turn:
Innocente delay reduced from 4 to 2
Innocente endurance reduced from 25 to 24
The Kid delay reduced from 7 to 3
The Kid endurance reduced from 20 to 14
Texas delay reduced from 1 to 0
Next deadline: turn 10 due Friday, April 15 at 4pm EDT/8pm UTC
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- JimOrlando
- NASCAR Driver (Pro V)
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- Posts: 3244
- Joined: 22 Nov 2014, 4:13 pm
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- JimOrlando
- NASCAR Driver (Pro V)
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- Posts: 3244
- Joined: 22 Nov 2014, 4:13 pm
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- JimOrlando
- NASCAR Driver (Pro V)
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- Posts: 3244
- Joined: 22 Nov 2014, 4:13 pm
20 Apr 2022, 8:41 am
Chance Meeting
Turn 12 notes
The last of the Texans is dispatched
Segment 0:
Innocente draws two Fatigue cards for SERIOUS2: 0 delay, -0 endurance
Segment 1:
Texas aim: 2 Aim Markers, +0 card 7, +1 wH skill = 3/Range: 6 Hexes, +1 Head, +0.5 Elevation = 7.5
Segment 2:
Foreman aim: 8 Aim Markers, +1 card 5, +1 2H skill = 10/Range: 6 Hexes, +1 Head, +1 Head, +0.5 Elevation /4 W44 = 2
Texas would have taken a BE(VITAL) but with Move Target Status it becomes a CRIT. No difference, he's still killed
He played card (8)/Head Out/Back although he never got to execute it.
Note: It's been a while, but I remember a discussion on the Head Out/Back being a Foot Action according to the rules. Rule 13.61 states, "If the target played a foot action...he has "Move" Target Status." In this case it didn't matter but it is a quirk in the rules.
End of showdown:
Innocente draws a Delay card for SERIOUS2: 1 delay = 3: lives
Final Points:
Side A: +5.5
Innocente 4: +2 Survive, +2 Hold Field
Border Rider: 4: +2 Survive, +2 Hold Field
Foreman 6: +2 Kill Texas, +2 Survive, +2 Hold Field
El Jefe: 8: +2 Kill Slim, +2 Kill The Kid, +2 Survive, +2 Hold Field
Side B: -10
All Chracters -10: -1 Ally Killed, -1 Ally Killed, -8 Killed
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