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18 Feb 2022, 2:36 pm
Claim Jumping
Turn 21 notes:
Segment 3:
Banker aim: 2 Aim Markers, +1 card 7, +0 1H skill, -1 d.a. = 2/Range: 2 hexes, +1 Head = 3
Segment 5:
Fast Eddie aim: 2 Aim Markers, +1 card 7, +1 1H skill = 4/Range: 2 hexes, +1 Head = 3
Banker takes an ARM hit:
STUN3: 1 delay, -1 endurance
OTHER HAND: W44 is dropped firing harmlessly
SERIOUS1: will draw 1 Fatigue card at the beginning of each turn
OTHER ARM3: will subtract 3 from aim for any shot with weapon in BH or OH
Banker Cock/Aim/Shoot canceled: delay
End of turn:
Banker delay reduced from 1 to 0
Banker endurance reduced from 20 to 19
Points update:
(Note: the points for MBs are included in the VP totals on the results sheet.
The points will be updated if MB possession changes during the remaining turns.)
Side A: -0.5 (-1/2)
Quiet Man: -7(Knock Out C6, Killed), Banker +6 (MB)
Side B: -4 (-8/2)
Innocente: -8 (Killed), El Jefe: 0 (Passed Out)
Side C: +5 (10/2)
Fast Eddie: +3 (MB/2), Little Ernie +7 (Killed C1, Killed C2, MB/2)
Side D: +6 (6/1)
Prospector: +6 (MB)
Next deadline: turn 22 due Monday, February 21 at 4pm EST/9pm UTC
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![Claim Jumping turn 21 legend.png](./download/file.php?id=12183&sid=899724f6ab4c88dd23b4e89e8210f253)
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21 Feb 2022, 2:06 pm
Claim Jumping
Turn 22 notes:
Fast Eddie trying to kill the Banker on the installment plan
Segment 0:
Banker draws 1 Delay card for SERIOUS1: 0 delay, -0 endurance
Segment 3:
Little Ernie aim: 2 Aim Markers, +1 card 7, +1 1H skill = 4/Range: 1 hex, +1 Head = 2
Prospector would have taken a BODY hit but HEAD status causes a MISS
Segment 5:
Fast Eddie aim: 2 Aim Markers, +1 card 7, +1 1H skill = 4/Range: 1 hex, +1 Head = 2
Banker takes a GUN hit:
STUN3: 1 delay, -1 endurance
DROP: 1 delay
GUN HAND: drops SW45(d.a.) in hex
SERIOUS1: will now draw 2 Delay cards at the beginning of each turn
GUN ARM3: will now subtract 3 from aim for weapon in GH, subtract 6 for weapon in BH
Prospector aim: 2 Aim Markers, +0 card 7, +0 2H skill = 2/Range: 1 hex, +1 Head = 2
(Note: Result cards were shuffled immediately after drawing card 104)
Banker Swing canceled: delay
End of turn:
Banker delay reduced from 2 to 1
Banker endurance reduced from 19 to 18
NOTE: The board's getting a bit cluttered so I cropped it down to the "action zone".
Hopefully this will make it easier to see what's going on.
Next deadline: turn 23 due Wednesday, February 23 at 4pm EST/9pm UTC
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![Claim Jumping turn 22 legend.png](./download/file.php?id=12255&sid=899724f6ab4c88dd23b4e89e8210f253)
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![Claim Jumping turn 22 map.png](./download/file.php?id=12256&sid=899724f6ab4c88dd23b4e89e8210f253)
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02 Mar 2022, 1:13 pm
Claim Jumping
Turn 26 notes:
Segment 0:
Prospector draws 2 Fatigue cards for SERIOUS2: 1 delay, -1 endurance
Segment 5:
Little Ernie aim: 4 Aim Markers, +1 card 7, +1 1H skill = 6/Range: 1 hex, +1 Head = 2
Prospector takes a CRIT hit:
STUN8: 15 delay, -15 endurance
DROP: 3 delay
STAGGER: No effect, Down
SERIOUS3: will now draw 5 delay cards at the beginning of each turn
Prospector C/A/S canceled: delay
End of turn:
Prospector delay reduced from 21 to 10
Prospector endurance reduced from 15 to 0
El Jefe draws 1 Delay card for SERIOUS3: 1 delay, dies
NOTE: Prospector is going to bleed out and die no matter what happens on turn 27.
So the showdown is over. Since side C "holds the field" they will get credited with
all money bags.
Final points:
Side A: -8
Quiet Man -7: +2 El Jefe dies of serious wounds, -1 ally killed, -8 killed
Banker -9: -8 killed, -1 ally killed
Side B: -9
Innocente -9: -8 killed, -1 ally killed
El Jefe -9: -8 killed, -1 ally killed
Side C: +17
Fast Eddie +16: +12 money bags, +2 killed Banker, +2 hold the field
Little Ernie +18: +12 money bags, +2 Prospector dies of serious wounds, +2 kill Innocente, +2 hold the field
Side D: -8
Prospector -8: -8 killed
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![Claim Jumping turn 26 legend.png](./download/file.php?id=12315&sid=899724f6ab4c88dd23b4e89e8210f253)
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![Claim Jumping turn 26 map.png](./download/file.php?id=12316&sid=899724f6ab4c88dd23b4e89e8210f253)
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