SLOTerp: thanks for posting the pictures of mine. Maybe it is because I chose "upload attachment" instead of "IMG" at the top? I'll try it again, as I have another nifty nuclear bomb shot. This time, Istanbul. Also, wanted to show you what the leaders and stuff look like. They actually talk to you in their OWN language. On the message board, a designer (i think he was) posted that the Persian leader actually talks in REAL ancient Persian when you diplome with him.
BTW: above; the Egyptian Empire (moi) is yellow-colored. You will notice that the fallout from my attack on Bursa drifted over the border into Egypt. Add to that, I had a "caravan" on a trade route going through Bursa that was blown away by my incessant warmongering. Oops. Guess I got what I deserved.
It seems that at least several of us are vets of Civ V, and most of us (or all but one I think?) seem to like it/have liked it.
For those of you who do like it and maybe want a mutliplayer game some time, I'm up for it

I even have a set of gaming headphones, though if any of you do not, you can still type in a window during multiplayer games....
Anyway, about what I like about it (as if I haven't already covered it above probably) I think the "hex" pattern for movement is an improvement, as is the inability to have great than one military unit in the same hex at the same time (or at least to come to rest in it...same with two "civilian" units). This prevents a "roaming stack of death" as I think someone once put it...a huge stack of [whatever units] that noboby can touch and thus gives an unfair advantage. Also, it limits the size of a civ's potential military in the field, which I think is more realistic and less unwieldy. While that may sound silly that only one military unit can be in the City at a time, (come to rest in it, rather), the cities actually have some self-defense measures. You click on a red button which appears above the City (it will give you a waring at the side "enemy unit in our territory!" at that time) and the city itself can launch...um...stuff at the enemy.
Which reminds me: "ranged" attacks. You could actually have some archers or rockets or whatever in a space behind your own infantry, who are right next to some enemy soldiers, and the rockets/whatever can fire OVER them just like artillery really does. Much better than having to be right next to it as in the four previous games. It's actually a pretty cool and practical idea (and fun, too...) Cuz I mean what's the point of a cannon or some crossbowmen if they cannot fire at a distance?? What do you all think of that, who have played it so far? (the features I just mentioned).
If you all want to see the civs that are in the "vanilla" game, go to
http://www.civilization5.com
Who's your fav civ to play (and specifically under which game, V, IV, III, etc.) and why? I'm curious.Por moi, I like Arabia/Caliph Harun al-Rashid. His/Arabia's special ability is called "trade caravans". It was the same in vanilla civ, but the details seem to have changed with BNW pack: since there are trade caravans you can build, they go twice as far playing him/Arabia. A Camel Archer replaces the Knight, and you build a "Bazaar" instead of a market. (Though I think the correct word should be "souque" in Arabic...) Not only that, oil resources produce double yield.

Figures....maybe in addition to a World Congress, the Arabian player could be host of "OPEC Meeting"?
I also love Japan/whoever that guy is because of their ability called "Bushido" (which in reality was the ancient warrior code of Japan). The longswordsman is replaced by the Samurai (naturally) and the "Zero" replaces the regular fighter plane. (Which amuses me.) "Bushido" means that your units will continue to fight at full strength until totally destroyed. The damage taken in battle will not reduce their fighting strength as they take hits, which I think is cool.
Occasionally (patriotically?) I like Washington/America. "Manifest Destiny" allows the purchase of tiles at half price; and the regular musketman and Bomber are replaced by the Minuteman and the B-17 (not the B-29 mind you, so if you're playing Japan, don't worry...only Germany should be worried!). I suggested on a message boards soon after getting the game that, instead of getting a Minuteman, it should get the Minuteman ICBM (inter-continental ballistic missile) in replacement of the regular Atomic Bomb. Instead of being able to hit one target area, the Minuteman--as we hope it never will in real life--showers its target with ten MIRVs (multiple, independently-targetable re-entry vehicles). And the NASDAQ to replace the regular stock exchange: on one turn you're making +100 gold; on the next you're down by 150 (which
Whew, that's all. Feel free to skip some of the above....
Below I'll post a few more screen shots, and then only do it if someone asks after that
