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- JimOrlando
- NASCAR Driver (Pro V)
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- Posts: 3343
- Joined: 22 Nov 2014, 4:13 pm
19 Feb 2021, 2:29 pm
Two more turns until the law puts an end to the fun
Turn 28 notes:
Segment 0:
Ike draws 3 Fatigue cards for Serious 3: 0 delay, -0 endurance
John Henry draws 2 Fatigue cards for Serious 2: 2 delay, -2 endurance
Segment 1:
Quiet Man aim: 1 card (B3), +0 Aim Markers, +2 1H skill = 3/Range: 4, +1 Head = 5
Segment 4:
Fast Draw aim: 1 card 6, +2 Aim Markers, +0 2H skill = 3/Range: 4, +1 Head = 5
Segment 5:
John Henry C/A/S cancelled: delay
End of turn:
Ike delay reduced from 3 to 1.
John Henry delay reduced from 4 to 2.
John Henry endurance reduced from 17 to 15.
Next deadline: turn 29 due Monday, February 22 at 4pm EST/9pm UTC
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- JimOrlando
- NASCAR Driver (Pro V)
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- Posts: 3343
- Joined: 22 Nov 2014, 4:13 pm
22 Feb 2021, 3:01 pm
Ike barely avoids passing out. But that doesn't mean he won't bleed to death.
Turn 29 notes:
Segment 0:
Ike draws 3 Fatigue cards for Serious 3: 4 delay, -4 endurance
John Henry draws 2 Fatigue cards for Serious 2: 2 delay, -2 endurance
Segment 3:
Quiet Man draws 2 Delay cards for entering through window: 0 delay
Segment 5:
Ike C/A/S cancelled: delay
John Henry C/A/S cancelled: delay
End of turn:
Ike delay reduced from 5 to 2.
Ike endurance reduced from 8 to 4.
John Henry delay reduced from 4 to 2.
John Henry endurance reduced from 15 to 13.
Next deadline: turn 30 (final turn) due Wednesday, February 24 at 4pm EST/9pm UTC
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- JimOrlando
- NASCAR Driver (Pro V)
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- Posts: 3343
- Joined: 22 Nov 2014, 4:13 pm
24 Feb 2021, 3:08 pm
Well, that was fun and bloody
Turn 30 notes:
Segment 0:
Ike draws 3 Fatigue cards for Serious 3: 2 delay, -2 endurance
John Henry draws 2 Fatigue cards for Serious 2: 2 delay, -2 endurance
Segment 1:
Fast Draw loses Head counter:no longer in aim zone
Fast Draw loses aim on hex GG-R17:no longer in aim zone
Segment 3:
Fast Draw draws 2 Delay cards for entering Innocente's hex: 0 delay, his C44 fires harmlessly
Segment 5:
Fast Draw Shoot cancelled: too many time segments played
John Henry C/A/S cancelled: delay, named target not in aim zone
End of turn:
Ike delay reduced from 4 to 2
Ike endurance reduced from 4 to 2
John Henry delay reduced from 4 to 2
John Henry endurance reduced from 13 to 11
Ike Serious 3: + delay 3 = Bleeds out
Mountain Man Serious 7: Bleeds out (auto)
John Henry Serious 2: +0 delay = Survives
Final Points:
Fast Draw: +2 Kill Innocente, +2 Kill Dude, +2 Survive = +6
John Henry: +2 Survive = +2
Quiet Man: +2 Survive = +2
Dude: +2 Kill Mountan Man, +2 Kill Ike, -8 Killed = -3
Innocente: -8 Killed = -8
Ike: =8 Killed = -8
Mountain Man: -8 Killed = -8
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- SLOTerp
- F1 Driver (Pro VI)
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- Posts: 8229
- Joined: 08 Apr 2002, 9:45 am
24 Feb 2021, 7:12 pm
Thanks, Jim!
I had a blast shootin' at y'all. But time to make my escape before the Marshal figures out what happened. Until next time... El Kabong was here!
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